Sneak peek anyway
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My role
Head of design
Product designer (UX/UI)
Date
2021 – Ongoing
I am a product designer and design leader, currently part of the talented team at Soundtrack. I have a Master’s degree in Interaction Design and 10 years of professional experience, along with additional experience in side projects, development and art. I am passionate about design, business, digital products, strong brands, art and people.
I strive to create simple, beautiful, and effective solutions that serve both user needs and business goals. I find it incredibly rewarding to dive deep into the intricacies of complex digital consumer products and to play a role in every aspect of the design process. My passion for bold and effective branding stems from my conviction that it is a vital component of any successful product that truly resonates with its users.
I am based in Stockholm most of the year. In addition to design, I enjoy psychology, philosophy, running, economics, nature, electronic and ambient music, traveling and festivals.
“As my manager and Head of Design at Qasa, Jan was deeply committed to both my growth as a designer, to building a strong design organization, and to creating the best product. One of Jan’s standout strengths is his ability to spot and map out complex patterns—whether in design, business, or organizational contexts—and clearly pinpoint what needs to be done.”
Johan Carlsson, Senior Product Designer
My direct report at Qasa
“Jan has a burning passion for creating great products. Something that really shined through as he went above and beyond to ensure that a great user experience was delivered.”
Gabriel Svennerberg, Staff Product Designer
My mentor and colleague at Boss Media
“Jan might be one of the most driven people I have ever met.”
Johan Lindblom, Manager
My manager at Boss Media
“He is an excellent designer and a really good person. His expertise in product design and sense of structure were critical for the success of the project.”
Linda Stenström, Creative Director
My project lead at Dustin
Soundtrack
Senior Product Designer
2025 – Ongoing
Soundtrack (formerly Spotify Business) is the leading streaming service that provides background music for businesses worldwide.
⇨ Recently joined
Qasa
Head of Design
2021 – 2025
Qasa is the leading rental platform in the Nordics, offering a safe and smooth rental experience for both landlords and tenants. As the first designer to join Qasa, I was excited to be part of a small startup with ambitious goals of becoming Europe’s largest rental platform.
⇨ Boosting revenue through design — contibuting to a 1 000% increase in total revenue.
⇨ Building design tools — including a design system, UX pattern library and product design principles.
⇨ Recruiting and leading a team of three designers and mentoring a junior designer.
⇨ Leading our product rebranding efforts in partnership with the design agency Bold.
⇨ Continuously enhancing the product’s aesthetics and usability.
Dustin
Product Designer (UX/UI)
2019 – 2021
Dustin is the leading provider of IT products and services in the Nordics. I joined the web development team as part of a strategic effort to significantly elevate the website, supporting the launch of a new IT services initiative.
⇨ Developed Dustin’s first atomic design system and led the DesignOps team.
⇨ Designed Dustin’s new brand identity for the web in collaboration with design agency Kurppa Hosk.
⇨ Redesigned the product page, resulting in a 26% increase in high-margin accessory sales.
Independent
Game Designer and Developer
2015 – 2018 (Part-time)
Splash is a 3D game entirely developed by me and released on Steam. I wanted to push my technical and creative boundaries, working on the project in my spare time over the course of three years.
⇨ Developed and launched the 3D game on Steam, achieving over 4,000 downloads.
⇨ Created all assets, animations, and code using Unity, Blender, and C#.
⇨ Managed every aspect of the game development, from concept to release.
Volvo Cars
UX Designer and QA
2014 – 2016
The Volvo Cars app allows users to remotely control various features of their Volvo. I joined the newly formed inhouse-team and contributed across multiple roles, including UX design, quality assurance, and release management.
⇨ Collaborated with design agency Mobiento to design the Volvo Cars app.
⇨ Led global QA activities and served as release manager for app launches across three platforms.
⇨ Developed automated tests using Python to streamline quality assurance.
Boss Media
UX Designer
2011 – 2014
Boss Media was a leading Swedish games company, creating games for clients such as Svenska Spel. I joined them as they began developing their first native mobile games for iPad.
⇨ Designed the user experience for Svenska Spel’s iPad Poker, Boss Media’s first native mobile game.
⇨ Conducted UX research and usability testing for multiple mobile games.
Hyperspin
Graphic Content Creator
2008 – 2010 (Part-time)
Hyperspin is a frontend for retro games. I created hundreds of digital assets by retouching and recreating vintage game artwork and covers, and then coding them into themed layouts.
⇨ Retouched and recreated vintage game artwork with Adobe Suite.
⇨ Coded game assets into custom-themed layouts.
Chalmers University
M.S. Interaction Design & Technology
2017 – 2019
Gothenburg School of Art
Fine Arts
2015 – 2016
Linneaus University
B.S. Systems Science
2008 – 2011
Tools
Figma
Adobe suite
Amplitude
Blender
Unity
Programming
C#
HTML, CSS, JS
PHP, SQL
Languages
Swedish
English
German
Czech